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Rome 2 Province Guide

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Rome 2 strategy guide

'The sinews of war are infinite money.' Cicero 43 BC

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battleEmperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.

Rome Provinces Map

  1. Rome II Politics Overview. This will reduce their influence across the provinces, but will also cause a great drop in loyalty for all parties, who will see you as a harsh dictator. The higher your faction's imperium is, the more this expulsion will drain your treasury.
  2. Total War: Rome II Factions Units Auxiliary Corps Units in Custom Battle Buildings Technologies Household Regions Mercenaries Total War: Rome II: MODs Radious Total War Mod Divide et Impera Total War: Rome II: ICONs BullGod's Unit Icons Normal's Rome IIUnits Icons.

'The source of infinite money is total war.' Sega 2013 AD

While there are already strategies available on this topic, I wanted to put forward some comments about what to build in provinces from my own limited experience and a brief analysis of the stats.

This guide was written based on Patch 8 and focuses a bit more on the mid to late game rather than early game building planning. The guide relates mostly to the Rome factions. I am far from an expert on campaign strategy, but nevertheless thought my input might be helpful to some players.

Why a Province management guide? Rome II differs from previous Total War titles in that there is much more balancing of advantages and disadvantages of different building lines. Earlier games required you simply to grow your population and build the best buildings as and when you could afford them. There might be a choice between castle or city, but that was it. Bigger was better. Not so in Rome II: the bigger the building the worse the penalties. So optimisation of the limited number of buildings that can be constructed in each settlement and province is a case of maximising the advantages and compensating for the disadvantages.

Guide

Understanding this optimisation is all about getting to grips with the game's different economic and military resources.

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  • Go to: Contents
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Capital Cities (TWR2)

Among all the settlements and cities to be found as you conquer your way across Rome II's campaign map, five stand out as great wonders of engineering, seats of learning, and as the hearts of empires: Alexandria, Athens, Carthage, Babylon and Rome.

Myos Hormos

It's only right that the battle maps for these mighty seats of ancient civilisation get the special treatment, so we've gone to town on making them the most intricate, stunning, authentic and of course epic cityscapes we've ever created.

Guide

These shots also show the kind of graphical glory the Rome II engine can achieve, with a huge range of environmental lighting variables, colossal amounts of detail, and high-end graphical techniques such as depth-of-field.

Guide

Alexandria

View full-resolution photo [here].

Athens

View full-resolution photo [here].

Babylon

Burdigala

Rome 2 Province Guide

'The sinews of war are infinite money.' Cicero 43 BC

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battleEmperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.

Rome Provinces Map

  1. Rome II Politics Overview. This will reduce their influence across the provinces, but will also cause a great drop in loyalty for all parties, who will see you as a harsh dictator. The higher your faction's imperium is, the more this expulsion will drain your treasury.
  2. Total War: Rome II Factions Units Auxiliary Corps Units in Custom Battle Buildings Technologies Household Regions Mercenaries Total War: Rome II: MODs Radious Total War Mod Divide et Impera Total War: Rome II: ICONs BullGod's Unit Icons Normal's Rome IIUnits Icons.

'The source of infinite money is total war.' Sega 2013 AD

While there are already strategies available on this topic, I wanted to put forward some comments about what to build in provinces from my own limited experience and a brief analysis of the stats.

This guide was written based on Patch 8 and focuses a bit more on the mid to late game rather than early game building planning. The guide relates mostly to the Rome factions. I am far from an expert on campaign strategy, but nevertheless thought my input might be helpful to some players.

Why a Province management guide? Rome II differs from previous Total War titles in that there is much more balancing of advantages and disadvantages of different building lines. Earlier games required you simply to grow your population and build the best buildings as and when you could afford them. There might be a choice between castle or city, but that was it. Bigger was better. Not so in Rome II: the bigger the building the worse the penalties. So optimisation of the limited number of buildings that can be constructed in each settlement and province is a case of maximising the advantages and compensating for the disadvantages.

Understanding this optimisation is all about getting to grips with the game's different economic and military resources.

  • Next: Resources
  • Go to: Contents
  • Back to: Post Topic

Capital Cities (TWR2)

Among all the settlements and cities to be found as you conquer your way across Rome II's campaign map, five stand out as great wonders of engineering, seats of learning, and as the hearts of empires: Alexandria, Athens, Carthage, Babylon and Rome.

Myos Hormos

It's only right that the battle maps for these mighty seats of ancient civilisation get the special treatment, so we've gone to town on making them the most intricate, stunning, authentic and of course epic cityscapes we've ever created.

These shots also show the kind of graphical glory the Rome II engine can achieve, with a huge range of environmental lighting variables, colossal amounts of detail, and high-end graphical techniques such as depth-of-field.

Alexandria

View full-resolution photo [here].

Athens

View full-resolution photo [here].

Babylon

Burdigala

View full-resolution photo [here].

Carthage

View full-resolution photo [here].

Rome

Rome 2 Strategy Guide

View full-resolution photo [here]. Insurgency crack.

Memphis

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